Sanguine Rose is an erotic visual novel set in a fantasy medieval world, developed by the artist Duski and the programmer Hallows. You play as Roman, a mercenary tasked with kidnapping Amarinthia's High General, a woman named Carmen Valentine. When the mission takes a turn for the worse, it's up to you to keep your team in line and prevent Carmen from escaping.
Sanguine Rose begins with Roman and his fellow mercenaries trapped in the snowy village Whitewood with their recently abducted prisoner: High General Carmen Valentine. While Roman and his company deliberate on their next course of action, Carmen is planning to use every means at her disposal to escape.
Not only is Carmen a skilled soldier, but also a terrifyingly charismatic hedonist. Upon waking captured by your party she will immediately attempt to escape by playing head games with Roman and the other mercenaries. Roman, meanwhile, will respond almost entirely to player direction, with a wide array of choices available to make. Will you attempt to seduce Carmen, or will you succumb to her will? Can you keep her from escaping while she turns your team against you, or you against them?
You're not alone on your mission. Assisting you are three other mercenaries all from different walks of life and with different skill sets. There's Markus, a smooth talking rogue who makes a living off of trading information and finding buyers for ill gotten goods; Glasha, your closest ally, who fights almost as well as she drinks; and Crow, the dutiful half orc who acts as your guide while you're in Skagen.
I am not a reviewer so I wont go into much depth when it comes to the game, I'd much rather sum it up in one phrase:
I love it.
It has a great variety of routes, fantastic artstyle and its overall very entretaining. I lalso like the amount of desicion making, its not too much to make you feel like you have to make a desicion every half a second but its also not too little, making you really have a choice on the outcome
9.5/10 so far because I havent found a way to have an outcome I actually like with Glasha
Is there a way to save the galleries to SD card? Gonna want to free space soon but don't want to lose the gray art/visual story. Would really love the artwork as a screensaver storyboard like format. Telling a story with pics. Also I noticed a few scenes didn't unlock when the rest of that series. Like the last image in the tie Crow up says to "tie crow up to unlock" but all the others that said the same are unlocked.
I don't think that feature exists within Ren'py (the engine we used) without making all the images fully accessible, which we were a little apprehensive about doing in case they got shared around. Maybe in an artpack with watermarks though, it's something me and Duski need to discuss. That said, I can help you with tying up Crow. Towards the end of the scene, you can enter as Roman, or you can leave Crow and Carmen alone. You get different art at the end depending on which you choose. I think you haven't tried leaving them alone ;) - Hallows
This is a very interestingly done vn. I enjoyed the story progression, branching arc and possibilities, changing character relationships and impressively well maintained abundance of art greatly. Very well done. I began the game and unlocked all of the gallery scenes in one 4 or so hour sitting.
All art pieces were worth it as they were all high caliber and I didn't notice you slack or drop in quality in any of the pieces despite just how many there were. I have gone through previous Vns that have varying levels of consistency from passable to lacking entirely that I have written off as just being a passable byproduct of exhaustion or understandable laziness given that a certain number of art pieces were included, but this VN has gone above and beyond the number of CGs I have seen in just about any free VN I have ever played and yet every single one you have produced looks as though it was the first one drawn. Even when moving from scene to similar scene, you didn't abuse the fact that you could simply redraw a section of one picture in order to fit the next situation. Instead, you drew a completely new picture, giving the player a another treat just by simply progressing the dialogue. The inspiration and effort is palpable in every single one and I can easily say that at least in terms of visuals and artistic quality and consistency, this is one of the most high caliber western VN experiences you can get online and all of it is for free. Absolutely wonderful.
I actually found myself kind of shocked a few times throughout the story, and I don't easily get pulled for surprise twists. Perhaps it was just because I really wasn't expecting to be blown away by another free product that I found on itch.io, but you far exceeded my expectations. The storyline and the seemingly endless possibilities (despite being tied in general to three main choices of conclusion) are satisfying and I found myself impressed multiple times with how I could manipulate the future with just how many choices you grant us. I have always wanted and favored VNs that focus decently on giving the reader a rather considerable choice in how the story plays out and I can tell you without a shadow of a doubt that you have produced at least in the top 5 of VNs (and top two that are free) in terms of surprising me with how much free reign, choice and real (not faux or simulated) control or choice unlike countless VNs have done before. I'm not blaming them whatsoever as making a VN with a considerable amount of story while giving the player that much choice can be a huge pain, but you have made something pretty special. In fact, I don't think I've played a free VN before that has granted the player this much unique dialogue for every minor or major choice that they make throughout. There were quite a few times when you could have just copy and pasted the same dialogue from the main choice into any of the other branching dialogues or interactions and had it make perfect sense, but you went out of your way to instead create a totally unique experience, often time even incorporating brand new CGs (yes, plural) into the resulting scenes just to make it feel like you going back and trying all different options was actually worth it, and just about every single time, they were.
Having read through this and many, many others, I can say it is leagues better than most paid VNs I have run through and among the top 3 that come to mind when I think of those I didn't. Bravo!
Of course all of this pales in comparison to the fact that I simply require more Glasha. Honestly she is my favorite character in the game (from a favorable standpoint, Carmen is obviously a great villain) and she is the one ray of light that I was the most attracted to throughout the course of the game. Hell I think I even had a dream about her last night. I didn't ask for this burden. :( So please. Glasha. How does this become a thing? When do I get to Roman myself into those breeches?
This is one of my favourite comments we've ever received, thank you! It's so incredibly nice to have all the little details appreciated, especially the stuff that often goes unnoticed. Glasha is the most fun I've ever had writing, and I'll admit, some small part of me does just want to make Glasha Quest. Duski and I have actually discussed it before! I think if we do go back and build on Glasha's story though, she probably won't be bedding Roman (since we never really saw them as a couple, which was a poor choice in hindsight since everyone else did) but lord knows we've got to have her banging someone. Hopefully one of the characters in Joystick Bliss (our next project) will scratch the itch for you, but if not then maybe Glasha Quest will have to be a thing :D - Hallows
Great to hear! It's a fun and involving vn so I'm happy to talk about it. I personally would prefer to see something go down between Glasha and Roman as I think that would be the most interesting take in seeing how they dance around and interact with each other in that aituation as opposed to Glash and someone else more easily bedded or openly fuckable. Just that I would like to see how Glasha and Roman fool around. I wouldn't want to see them become a sappy couple by any stretch, but I would love to see them explore certain other bounds of friendship that I think would be up for grabs with friends with experiences and morals like they have. I understand that you have a schedule and ambitions so I'm not wailing and waving my "GLASHA" flag but I think it would be very entertaining, at the least lol. I mean at the very least, Glasha has seen and thinks his dick is glorious lmao. Seeing those two throw down and then kick someone's ass would be cool. About that Ui demo, the girl seems cute and I'd be interested in seeing more of that soon. It all seems fun. Great to hear from you.
Good day! I apologize for the typos because I am not a native English speaker, but I really like your game. It's nice to come in after work and kill a few hours playing your game, but there's something I'd like to ask you. Could you please do the walkthrough? Where all the endings and art in the gallery would be described. Walkthrough on your site, as I understand it, a little outdated. Thanks in advance!
absolutely great. Loved the lewd parts and the art. Glasha and Crow make most Orcs look so hot(Well aside from mine and my Wife's Half-Orc D&D charcters.. And tha female Orc in the Warcraft movie) as fun as Glasha was have to save Crow I'd probably kill for her. She has many layers to her. Innocence, lewdness, vulnerability, and wanting to find love she never had from "dad." Even everything she did with Carmen/Roman/Herself she was so devoted/loved RomanWholsome Ending) Great story. While I didn't get all the endings(some weren't my cup of tea). As said all the aspects were great. I'll be donating whem I get a chance. If your future content is anything like this
Glad you're enjoying it :D Sending Crow to the tavern is an optional scene where you send Crow to whore herself out. You can unlock it by choosing to get supplies from town at the start of the game, not swapping your shift with Glasha, and then listening to Carmen's offer. At some point, Carmen will ask what you want to do with Crow. Say you're happy to let her play the whore. At the end of the day, Crow will leave for the tavern and you can switch PoV to watch her.
To Poison Carmen you want to not get supplies from town at the start of the game. Lay low, and at the end of the day make sure you feed Carmen on her knees. The next day when Glasha wakes you up, express doubts about the mission. Listen to Carmen's offer, and at the end of the day Roman will pocket something called Red Velum. At the beginning of the third day, choose to finish the mission no matter what.
Yes! The versions available to our patrons right now contain epilogues which aren't part of the main game, which is free and will remain free. We intend to sell the extended version here and on Steam within the next few months.
Yes, as well as any other epilogues or scene changes we make in the meantime, and an art pack (although we may sell this separately) which contains full quality versions of the game's artwork. We'll also be offering free versions to some of our supporters and discounts to others (depending on lifetime pledges/donations).
Damn, this was a good time! Really well done short visual novel. The writing and beautiful artstyle was on point! And multiple choices and routes, just the way I like my visual novels. I rarely get this invested in a Patreon game. Definitely gonna keep a eye on other games you guys make! Only one complaint tho: no sex scene between Glasha and Roman? If not then thats a real shame cuz I was really expecting to see some romance between then. Still, loved every second of this!
Yeah considering they have had sex or she's watched him. As she tells Marcus when he asks about compariaons. "He's a Magnificent Beast" or somesuch lol. Kind of expected 'something even if she just watched Crow and Roman
I haven't started this game, to be honest, I was looking for Twine/D&D-esque games, and I've been on kind of a roll finding them here on itch.o....so here's to another download and may all your days in development be filled with creative inclination. Toodles~!
Hi, Duski here, the artist and co-developer. In the adult industry and in the context of art926's comment, gay refers to m/m content. I know what gay is, I'm a pan woman, that's a big part of why there's f/f content in Sanguine Rose and why we'd like to do m/m content in our next game. We had our reasons for not including m/m content in our first project, and we're happy to discuss them.
Heh... one of the reasons why you should never pander. If you find lesbians sexy, and arent passionate about M/M dont bend the knee for people who will become offended and drop you like a hat for something petty.